Radarak

Senior Technical Artist - AI & Creative Automation

Tamatem · Cairo, Egypt

Onsite · Senior · Other data role · Posted 26 October 2026

Adobe XD / Creative SuiteGitJavaScriptLLMs / GenAINode.jsPrototypingPython

Apply on Tamatem's site →Open in Radarak

About the job

We’re looking for a Senior Technical Artist - AI & Creative Automation to help shape how AI is used across our creative production teams.

This role sits at the intersection of art, engineering, AI, and production. It is for someone who can recognize what great creative work looks like and build reliable systems that help teams create, evaluate, refine, and deliver that work at scale.

You’ll design and ship AI-powered tools, agents, automation, and production workflows used across our mobile games. You’ll work closely with artists, designers, animators, developers, and other technical partners to identify high-impact problems, prototype solutions quickly, and turn the best ideas into dependable production systems.

We’re looking for someone with exceptional artistic judgment, strong technical depth, and a practical understanding of modern AI. You understand how artists think and make creative decisions, and you can translate that understanding into tools and systems that preserve creative intent while increasing speed, quality, consistency, and team capability.

You should be curious about emerging technologies, but practical about what belongs in production. You know how to evaluate whether AI is actually the right solution, when conventional automation is better, and where human creative judgment must remain part of the process.

You’ll own your work from the first experiment through deployment, adoption, measurement, and ongoing improvement.

What You’ll Do

Design, build, deploy, and maintain AI agents, creative tools, scripts, applications, and automated workflows that accelerate creative and technical production.

Work closely with artists, designers, animators, developers, and production teams to identify bottlenecks and rethink how work gets done.

Build end-to-end pipelines for generating, editing, evaluating, processing, integrating, and delivering creative assets across game art, marketing, animation, video, audio, and related disciplines.

Integrate commercial AI APIs, open-source models, creative applications, game-development tools, and internal systems into reliable production workflows.

Apply strong artistic judgment to ensure outputs meet high standards for composition, color, lighting, style, character identity, consistency, and storytelling.

Develop usable internal applications and interfaces that allow non-technical team members to use sophisticated AI and automation tools effectively.

Evaluate new models and tools against real production needs, balancing quality, controllability, speed, cost, licensing, scalability, and reliability.

Build and maintain production systems with appropriate authentication, access control, logging, monitoring, error handling, and operational visibility.

Apply responsible AI production practices, including appropriate handling of proprietary data, model and asset licensing, access permissions, and human review.

Document systems, share knowledge, mentor team members, and help successful tools become part of everyday production.

Measure impact through time saved, faster delivery, improved quality and consistency, reduced repetitive work, cost efficiency, and team adoption.

Requirements

Artistic Skills & Creative Production

Programming & Technical Development

AI Models, Agents & Automation

Experience & Ownership

Exceptional candidates with less traditional tenure but strong evidence of production-scale impact, technical depth, artistic judgment, and ownership are encouraged to apply.

Mindset

Nice to Have

You do not need to have every item below.

Benefits

Why This Role Is Different

This job is posted on Tamatem's career site. Radarak links to the original posting: apply there.

Apply on Tamatem's site →

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