Radarak

Senior Technical Artist - Characters (Unreal)

Ubisoft · Montreal, Canada

Onsite · Senior · Game / XR Developer · Posted 13 October 2026

Unreal Engine

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About the job

As a Senior Technical Artist - Characters (Unreal) at Ubisoft Montréal, you will be the point of reference for technical matters related to character content creation, from concept handoff through in-engine integration. You will define how characters are produced on the project and put the end-to-end pipeline in place. You will guide the resolution of complex issues across modeling, texturing, rigging, skinning, and runtime integration, while advising on the project’s broader technical direction.

What you’ll do

What you bring to the team

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This job is posted on Ubisoft's career site. Radarak links to the original posting: apply there.

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