Radarak

Technical Art Director (Unreal)

Ubisoft · Montreal, Canada

Onsite · Head / Director · Game / XR Developer · Posted 16 October 2026

C#C++Python

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About the job

As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with leadership, programming, and creative teams to ensure the technical feasibility of visual features within the engine used by the project, Unreal.

You will help define the project’s technical direction while balancing performance, visual quality, stability, and production efficiency. You will also support a team of Technical Artists by fostering collaboration, skill development, and alignment across practices.

What you’ll do

What you bring to the team

What to send our way

This job is posted on Ubisoft's career site. Radarak links to the original posting: apply there.

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